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Wing Leader: Victories 1940-1942, 2nd Ed.

Status:  Not there yet
Orders To Date:  94
PUBLISHED: 2015
DESIGNER: Lee Brimmicombe-Wood
AIRCRAFT ART: Lee Brimmicombe-Wood & Ian Wedge
PRODUCTION COORDINATOR: Tony Curtis
PRODUCERS: Mark Simonitch, Rodger MacGowan, Andy Lewis, Gene Billingsley, Tony Curtis
Regular Price: $69.00
P500 Price: $48.00

Banner designs by Rachel Billingsley

This new 2nd Edition of Lee's popular Wing Leader: Victories, will include significant updates to the original version (significant enough that we are offering an update kit separately to original owners). The updated components to the 2nd edition (with noted changes) are:

  • 1 x Rulebook (UPDATED to Living rules v2.0.2 or later)
  • 1 x Scenario Book (UPDATED with new scenarios and expanded by 4-8 pages from the original)
  • 2 x Air combat player aid (UPDATED - v2.0 edition, the same as the card that appeared in WL: Supremacy)
  • 1 x Bombing player aid (UPDATED - v2.0 edition, the same as the card that appeared in WL: Supremacy)
  • 2 x Wing Displays
  • 1 x Map ( UPDATED - v2.0 edition, the same art as the Supremacy map, but non-mounted)
  • 5 x Aircraft data card sheets (UPDATED)
  • 2 x Countersheets (140 counters, 1 x 0.5”)
  • 1 x Countersheets (280 counters, 0.5 x 0.5”)
  • 1 x NEW Mixed sheet of aircraft data cards and counters (4 ADCs; 40 counters)
  • 1 NEW Battle Board (Same battle board as appeared in WL: Supremacy)
  • 2 x 6-sided dice

    COMPONENTS (1st Printing)

    • Two Wing Displays
    • 40 Aircraft Data Cards
    • Three countersheets
    • Map Sheet
    • Rulebook
    • Scenario book
    • Thee Player Aid Cards
    • Two 6-sided dice
    LIVING RULES ONLINE RESOURCES REVIEWS

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    Description


    WING LEADER is an exciting new game system of large scale aerial combat in World War II. Based on a unique side-scrolling view, in which altitude is clearly visible, players can recreate the great air battles of the war.

     

    This first volume focuses on the fighting from 1940 to 1942, with scenarios for the Battle of Britian, Malta, Coral Sea, Midway, North Africa, and Stalingrad. Future games will expand the system to the late war.


     

     


    Players fly squadrons and flights, attempting to intercept raids or fend off marauding fighters in fast-playing games that take between 90 and 120 minutes.

     

     

     

     

    Wing Leader takes a new look at aerial warfare, incorporating aircraft, altitude, and weather in a way never seen before!

     

     

     



     


    Game Features

    TIME TO PLAY 1 to 3 hours
    UNIT SCALE

    Squadrons or Flights of aircraft

    NUMBER OF PLAYERS 2