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Wilderness War 2015 Edition

COMPONENTS
PUBLISHED: 2001, 2010, 2015
DESIGNER: Volko Ruhnke
DEVELOPER: Rob Winslow
ART DIRECTOR: Rodger B. MacGowan
MAP & CARD ART: Mark Simonitch
COUNTER ART: Mark Simonitch 7 Rodger B. MacGowan
PRODUCERS: Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch, Gene Billingsley
Price: $60.00

LIVING RULES

ONLINE RESOURCES AWARDS
  • 2002 International Gamers Award - Historical Simulation
  • 2001 James F. Dunnigan Design Elegance Award
  • 2001 Charles S. Roberts Best Wargame Graphics
  • 2001 Charles S. Roberts Best Pre-World War II Boardgame
REVIEWS

Customer Reviews
(4.69)
# of Ratings: 52
11. on 3/7/2009, said:
Fantastic game! My favorite of the CDG.
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(2 people found this comment helpful, 4 did not)
12. on 12/2/2008, said:
fantastic game. Hard on the french player
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(3 people found this comment helpful, 4 did not)
13. on 11/28/2008, said:
My first exposure to CDG wargames. I immediately fell in love with the mechanics and the subject. I have played many CDG's since, including Paths of Glory, Twilight Struggle and Hannibal, but this still remains my favourite. Highly recommended.
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(7 people found this comment helpful, 2 did not)
14. on 11/26/2008, said:
Hands down, my favorite CDG. Very finely balanced with a good feel for the history.
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(4 people found this comment helpful, 2 did not)
15. on 7/26/2008, said:
Very nice, simple card-driven game. I love those round Indian counters! Plus the map full of wilderness, and cards filled with surprises.
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(3 people found this comment helpful, 2 did not)
16. on 5/24/2008, said:
One of the best wargames I have ever played.
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(5 people found this comment helpful, 2 did not)
17. on 12/13/2007, said:
I own a lot of GMT games and several of their CDGs. While I enjoy almost all of those games, WW will probably be the only one I take the time to rate. This is truly a suberb game that captures the flavour and history of the conflict perfectly. This is a wonderful game and one which I would recommend every wargamer have in their game library.
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(9 people found this comment helpful, 0 did not)
18. on 12/8/2007, said:
My favorite CDG. Clear and relatively simple rules, but a challenging situation for both players. Victory is rarely secure until the final turn, and often the final die roll.
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19. on 9/26/2007, said:
Events on the cards could be a little more varied.
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(2 people found this comment helpful, 3 did not)
20. on 9/25/2007, said:
Still our favorite of all the card-driven games.
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Description

Wilderness War takes two players into the French & Indian War, 1755-1760, the climactic struggle between France and Britain for control of North America. It uses strategy cards and a point-to-point map similar to GMT's award winning For the People and Paths of Glory. Players maneuver and fight over a map stretching from Northern Virginia to Canada. As the leader of French or British forces in North America, you will need to defend your frontier, raid your enemy's frontier, build fortification networks through the harsh wilderness, recruit Indian allies, besiege forts and fortresses, and deal with events occurring in Europe that are above and beyond your control.


 

Wilderness War includes a deck of strategy cards for conducting campaigns and incorporating the many events and personalities of the war. The French player can recruit up to sixteen different Indian tribes as allies, secure a continental alliance in Europe against Great Britain, sortie his squadron at Louisbourg, force a ministerial crisis in London, and work toward draining support for the war from the provincial assemblies. The British player can recruit Mohawks and Cherokees, plan for and conduct amphibious operations, implement a global strategy via William Pitt, destroy the French fleet at Quiberon Bay, and expel the Acadians. Relive the history of this exciting time when the fate of Canada hung in the balance.


TIME SCALE 6 months per turn
MAP SCALE Point-to-point system
UNIT SCALE Battalions, Regiments, and war parties
NUMBER OF PLAYERS One or two