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The Battle for Normandy

PUBLISHED: 2009
DESIGNER: Dan Holte
DEVELOPER: Dan Holte, Mark Simonitch, Justin Rice, and Neil Wakefield
ART DIRECTOR: Rodger B. MacGowan
MAP ART: Mark Simonitch
COUNTER ART: Mark Simonitch and Charlie Kibler
PRODUCERS: Gene Billingsley, Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch
Price: $149.00

COMPONENTS

  • One Rule Book
  • One Scenario Book
  • Five (5) 22x34” full color Maps
  • Nine (9) full color counter sheets
  • 8-1/2x11” Allied Air Allocation Log (laminated)
  • 8-1/2x11” Axis AAA Allocation Log (laminated)
  • 11x17” Turn Record Track
  • 8-1/2x11” Terrain Effects Chart (x2)
  • 8-1/2x11” Repl/Recon/Weather chart (x2)
  • 8-1/2x11” German Record Track
  • 8-1/2x11” Allied Record Track
  • 8-1/2x11” Combat Results Table (x2)
  • Dice - 3d6 and 1d10
LIVING RULES ONLINE RESOURCES REVIEWS

Customer Reviews
(4.54)
# of Ratings: 37
21. on 5/22/2008, said:
Looks good! I would like to see a sample artillery counter, and also am wondering about how supply will work. Looking forward to this game with great anticipation!
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(2 people found this comment helpful, 3 did not)
22. on 4/2/2008, said:
this game goes past the old spi game. should have The Mortain counter offensive and the Falaise pocket. Dave
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(3 people found this comment helpful, 3 did not)
23. on 3/23/2008, said:
My only concern is the company size designation on the Brigade and Div HQs.. it can be annoying.. the stacking value shows the size. Other than that .. I can't wait!
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(1 people found this comment helpful, 4 did not)
24. on 3/20/2008, said:
All monster games are good, but can you change grafic counters? because otan grafic counters are functional but...
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(2 people found this comment helpful, 6 did not)
25. on 2/8/2008, said:
une idée sur la date de sortie prévue?
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(0 people found this comment helpful, 7 did not)
26. on 1/9/2008, said:
I hope for a playable monster game (balanced).
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(2 people found this comment helpful, 7 did not)
27. on 12/2/2007, said:
How can it be compared with Atlantic Wall (SPI) ?
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(2 people found this comment helpful, 5 did not)
28. on 11/17/2007, said:
Just a note: SS units call for black background, don't they ? Andrea
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(1 people found this comment helpful, 8 did not)
29. on 11/12/2007, said:
Trying to keep my excitement from a GREAT rating!! Finally something to replace (update) The Longest Day! The game looks good and counters are functional....lets hope the stay that way! With GMT's Living rules, the game will benefit even before eratta is issued in expansions. I look forward to this release to fill my war room (that I now share with my teenagers!)!
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30. on 11/9/2007, said:
I've always wanted a monster game, now's my chance! I'm drooling over the magnificent map layout, and delighted to read that various expansions will follow.
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Description

The Battle for Normandy is a game that represents the climactic campaign in Normandy from D-Day, 6 June 1944 to the first week of August 1944 at primarily battalion level. Numerous scenarios are included to play out various smaller battles in Normandy. It is intended for two players or player teams.
The game uses a unique sequence of play and a system of fire combat throughout the airdrop and beach assault phases with company-level breakdown units, then a more traditional odds-type combat approach throughout the rest of the game. Initial beach defense deployments at start and daily air support and defense allocations, hidden to the opposing player; create a level of uncertainty that makes for a tense, challenging duel.

 The game combines a detailed, extensively researched order of battle with relatively fast-playing game mechanics to make it not only the largest representation of the Normandy campaign available to date, but a manageable one that is meant to be played, not shelved. Scenarios include: (As of March 11, 2008 - we are working on a couple more):  

  • Campaign : 5 maps, 6 June - 10 Aug
  • Bloody Omaha : part of one map, 6 June - 10 June
  • Cobra : 2 maps (most of play on one though), 25 July - 31 July
  • Goodwood & Cobra (combined): 4 maps, 18 July - 31 July
  • Operation Epsom : 1 map, 26 June - 1 July
  • The Battle for Cherbourg : 1 map, 18 June - 27 June

A future expansion will extend the play area south, to include the Mortain and Falaise scenarios, and extend the campaign to late August and the 3rd Army breakout.

 


 

 Game Features

TIME SCALE 6 hours per turn
MAP SCALE 1250 yards per hex
UNIT SCALE Battalion or Company
NUMBER OF PLAYERS One to Six