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C & C: Ancients Exp. Pack #2 - Rome & the Barbarians
COMPONENTS
- Five full-color sheets of unit labels to affix to the 336 wooden blocks.
- Rulebook
- Scenario Book
- 2 full color Player Aid cards
- 1 double-sided Mounted Mapboard
- 1 Sheet of 15 Terrain Tiles
ONLINE RESOURCES
PUBLISHED: 2007
DESIGNER: Richard Borg
DEVELOPERS: Pat Kurivial & Roy Grider
ART DIRECTOR: Rodger B. MacGowan
COMPONENT ART: Mark Simonitch, Mike Lemick, & Rodger B. MacGowan
PRODUCERS: Gene Billingsley, Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch
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Friends, Romans and countrymen lend me your ears…
Some of you have already discovered that Commands & Colors: Ancients is much more than a game. It is an expandable game system that allows players to fight historical Ancient battles.
Imperial Rome and The Barbarians is the second expansion to Commands & Colors: Ancients. In this second expansion you will find historical battles that focus on Rome and the early Gallic invasion, invasion of the Northmen, the Servile War (Spartacus), Caesar's conquest of Gaul, the Roman Civil Wars and much more.
Showcased in the second expansion, are over 20 scenarios that range from 390 BC (Allia River) to 9 AD (Teutoburger Wald), and all the blocks and labels you need to field the Roman and Barbarian forces to fight out these battles. By now, you know we can do this, because Commands & Colors: Ancients by design is a unique historical game system that allows players to effectively portray stylized Ancient battles that play to a conclusion in less than an hour.
Imperial Rome and The Barbarians will feature at least one new unit type as well as several "specialty" units and leaders (Briton Chariots, Legionaries using the pilum, and Caesar, for example). Each of these operates within the confines of the original system rules, with only slight modifications to reflect their historical abilities and importance. So, rules-wise, if you've played Commands & Colors: Ancients, you'll have no trouble at all learning the few special rules for these new types of units.
The battle dice resolve combat quickly and the Command cards provide an element of luck that creates a fog of war and presents players with both challenges and opportunities for victory. Yet the tactics you need to execute conform remarkably well to the advantages and limitations inherent to the various Ancient units, their weapons, terrain and the history.
Welcome again and Enjoy!
Richard Borg
List of included Battles:
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Battle |
Date |
Army |
Army |
Victor |
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Clusium |
225 BC |
Roman |
Gauls |
Gauls |
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Telamon |
225 BC |
Roman |
Gauls |
Roman |
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Clastidium |
222 BC |
Roman |
Gauls |
Roman |
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Arausio |
105 BC |
Roman |
Germanic Tribes |
Germanic Tribes |
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Scirthaea |
103 BC |
Roman |
Slaves |
Roman |
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Aquae Sextiae |
102 BC |
Roman |
Germanic Tribes |
Roman |
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Vercellae |
101 BC |
Roman |
Germanic Tribes |
Roman |
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Mt Vesuvius |
73 BC |
Roman |
Slave Army |
Slave Army |
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Mt Garganus |
72 BC |
Roman |
Slave Army |
Roman |
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Picenum |
72 BC |
Roman |
Slave Army |
Slave Army |
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Mummius' Defeat |
72 BC |
Roman |
Slave Army |
Slave Army |
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Bruttium |
71 BC |
Roman |
Slave Army |
Slave Army |
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Camalatrum |
71 BC |
Roman |
Slave Army |
Roman |
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Silarus |
71 BC |
Roman |
Slave Army |
Roman |
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River Sabis |
57 BC |
Roman |
Belgic Tribes |
Roman |
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Sotium |
56 BC |
Roman |
Gauls |
Roman |
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Invasion Britain |
55 BC |
Roman |
Britons |
Roman |
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River Stour |
54 BC |
Roman |
Britons |
Roman |
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Foraging Party |
54 BC |
Roman |
Britons |
Roman |
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Teutoberger Wald Pt1 - Ambush |
9 AD |
Roman |
Germanic Tribes |
Germanic Tribes |
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Teutoberger Wald Pt2 - Fortified camp |
9 AD |
Roman |
Germanic Tribes |
Germanic Tribes |
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Angivarii Rampart |
16 AD |
Roman |
Germanic Tribes |
Roman |
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Cefn Carnedd |
51 AD |
Roman |
Britons |
Roman |