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Card-Driven Games → Thirty Years War

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Thirty Years War

COMPONENTS
  • 456 full-color die-cut counters
  • One 22"x34" full-color mapsheet
  • 110 Strategy cards
  • 32-page Rulebook
  • 2 Player Aid cards
  • Two 10-sided dice

    ONLINE RESOURCES
    ERRATA:
    VASSAL Module Ver 1.1 - Courtesy of Joel Toppen
    Zun Tzu module - courtesy of Pokke


  • PUBLISHED: 2001
    DESIGNER: David Fox
    DEVELOPER: Mike Welker
    ART DIRECTOR: Rodger B. MacGowan
    MAP & CARD ART: Mark Simonitch
    COUNTER ART: Mark Simonitch & Rodger B. MacGowan
    PRODUCERS: Gene Billingsley, Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch


    Price: $55.00 
    Quantity:  

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    Product Rating: (3.92)   # of Ratings: 26   (Only registered customers can rate)

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    Showing comments 11-15 of 15 (Previous 10) Click Here to see all comments
    11. Olivier on 10/21/2007, said:

    Very good game for a key period which is quite unkown...
    Was this comment helpful? yes no   (1 people found this comment helpful, 0 did not)
    12. Philippe on 10/2/2007, said:

    one best CDG ever made ! no front, multiple stacks in several battles, no winner until the last turn. a great game l'incertitude y reigne en maitre
    Was this comment helpful? yes no   (1 people found this comment helpful, 2 did not)
    13. Bruno on 9/28/2007, said:

    One of the few games I ever got rid of. Good potential but too many mechanics/rules/cards that don't work.
    Was this comment helpful? yes no   (3 people found this comment helpful, 2 did not)
    14. Douglas on 9/24/2007, said:

    A fine game in the CDG series with colorful elements.
    Was this comment helpful? yes no   (0 people found this comment helpful, 0 did not)
    15. James R. on 9/24/2007, said:

    This game is generally underated. I highly recommend it.
    Was this comment helpful? yes no   (0 people found this comment helpful, 0 did not)
    Showing comments 11-15 of 15 (Previous 10) Click Here to see all comments

    Central Europe, 1618. Germany is a jigsaw puzzle of independent Electorates, Bishoprics, Dukedoms, and Imperial Free Cities nominally under the control of the Holy Roman Emperor in Vienna. An alliance of Protestant leaders rebel against the Emperor, who raises armies to suppress them and regain Catholic property lost during the Reformation; the surrounding kings of Spain, France, Sweden, and Denmark intervene to stake their own claims. Germany is plunged into thirty years of war that will last until 1648, when the exhausted combatants sign a peace establishing the competing spheres of interest that will control Germany for the next two centuries. Thirty Years War recreates this conflict with the award winning game system used in GMT's Wilderness War, Paths of Glory, and For the People. There are four scenarios provided: the Full Campaign (14 turns), Early War (5 turns), Intervention (3 turns), and Apocalypse (5 turns).

    This is a two-player game; one controls the Protestant forces (German Protestants, Sweden, Denmark, Hungary, France) while the other runs Catholics (the Empire, Bavaria, Spain, and occasionally Saxony, which can switch sides during play!). The heart of the game is the playing card decks of 55 cards that each player receives. Playing a card gives a player the option to move and attack with an army, to recruit new units, to bank up money to pay ever-hungry troops, or to declare an event.

    The Peace of Westphalia made certain that Germany would remain divided for another two centuries. Can the Catholic player defy history by recreating the power of the old Holy Roman Empire? Does Gustavus Adolphus survive to dictate peace to the Emperor in Vienna? Thirty Years War allows the players to determine these and other historical what-ifs, while opening a window onto one of the most influential events in European history.
     

    Game Features

    TIME SCALE 2 years per turn
    MAP SCALE Point-to-point system
    UNIT SCALE 3-5,000 men each
    NUMBER OF PLAYERS One or two