Your Account | Login | Shopping Cart (0) | Checkout  
 
  Search:

Merchant Services
GMT Games → Twilight Struggle

Click here to view larger image


Click here to view larger image

Twilight Struggle

COMPONENTS
  • Sneakpeek at Map for 2009 Deluxe Edition (Updated July 2, 2009)
  • 228 full color counters
  • One Deluxe 22"x34" full-color cardboard map
  • 110 Event Cards:
  • Two six-sided dice
  • 24-page Rule book
  • 2 full color Player Aid cards

    FAQ v 4.1, By David Wilson

    ONLINE RESOURCES

  • Living Rules
  • US Strategy - by Jason Matthews
  • Cyberboard Gamebox (Updated 5/8/06) - Courtesy of David Kurtz
  • ZunTzu Module - courtesy of Pokke

    AWARDS

  • Charles S. Roberts Award for Best Modern Era Boardgame 2005
  • The International Gamers Award for General Strategy, Two Player 2006
  • The International Gamers Award for Historical Simulation, 2006
  • The Boardgamegeek, Golden Geek Award for Best Wargame 2006
  • The Boardgamegeek, Golden Geek Award for Best 2 player game.
  • Nominee Games Magazine Best Historical Simulation 2007
  • Nominee Origins Awards Historical Boardgame of the Year 2005

    REVIEWS

  • TSJ Online.com (Training & Simulation Journal), Oct. 25, 2007, by Michael Peck

  • PUBLISHED: 2005, 2006
    DESIGNER: Ananda Gupta & Jason Matthews
    ART DIRECTOR: Rodger B. MacGowan
    MAP, CARD, & COUNTER ART: Mark Simonitch
    PRODUCERS: Gene Billingsley, Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch


    Price: $57.00 
    Quantity:  

    E-mail this product to a friend E-mail this product to a friend







    Product Rating: (4.73)   # of Ratings: 11   (Only registered customers can rate)

    (Only registered customers can rate)

    1 - Terrible
    2 - Bad
    3 - OK
    4 - Good
    5 - Great
    0% 50% 100%

    Sort: New to Old RE-SORT COMMENTS:

    Showing comments 1-4 of 4
    1. Tim on 11/13/2014, said:

    Twilight Struggle is our favorite two-player strategy game. The game is very accessible for it's genre and unlike similar games we have tried, it is surprisingly quick-playing. Definitely worth adding to your collection! -Tim www.boardgametrader.com/store/twilight-struggle
    Was this comment helpful? yes no   (0 people found this comment helpful, 0 did not)
    2. Grant on 3/28/2014, said:

    Wow! I finally had a chance to play this (twice) and I think it is just a delight. Very well written, easy to learn rules. For the amount of strategy in the game, the mechanics are shockingly simple. Awesome components, super thematic, incredibly tense from start to finish. I just want to play this game over and over.
    Was this comment helpful? yes no   (1 people found this comment helpful, 0 did not)
    3. Richard on 1/14/2012, said:

    This is a favourite board game ever, I love it to bits. It's truly exciting, full of suspense and dead cool. I love the Cold War anyway and just can't get enough of this. It took me and my friend one or two tries to properly understand and appreciate all aspects of the rules, (mostly because we were speed reading the rule book). I can't wait for the Twlight Struggle computer game.
    Was this comment helpful? yes no   (3 people found this comment helpful, 1 did not)
    4. Michael E. on 7/10/2009, said:

    If you grew up during the Cold War then this game may hold a special appeal for you. Gameplay demands your attention to every detail and there are many opportunities to surprise your opponent and to be surprised!
    Was this comment helpful? yes no   (4 people found this comment helpful, 1 did not)
    Showing comments 1-4 of 4
    TWILIGHT STRUGGLE is my all-time favorite game. It is a brilliant first design by the team of Jason Matthews and Ananda Gupta. It takes the card-driven genre of games like WE THE PEOPLE, HANNIBAL; ROME VS. CARTHAGE, and WILDERNESS WAR to its highest peak. Every game is different and the game gets better and better as you become more familiar with the individual cards. You are surprised as hidden combos are revealed game after game. Every turn is filled with tension as you try to figure out the best way to play the hand of cards you've been dealt. Gaming simply doesn't get any better than this. -Alan R. Moon
     

    "Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle." – John F. Kennedy

    In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there now stood only two – the United States and the Soviet Union. The world had scant months to collectively sigh in relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the 45 year dance of intrigue, prestige, and occasional flares of warfare between the USSR and the USA. The entire world is the stage on which these two titans fight. The game begins amidst the ruins of Europe as the two new superpowers scramble over the wreckage of WWII and ends in 1989, when only the United States remained standing.

    Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal. It is a quick-playing, low-complexity game in that same tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower.

    Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings: the Arab-Israeli conflicts, Vietnam, the peace movement, the Cuban Missile Crisis, and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war. Can you, as the U.S. President or Soviet Premier, lead your nation to victory? Play Twilight Struggle and find out.

    Game Features

    TIME SCALE approx. 3-5 years per turn
    MAP SCALE Point-to-point system
    UNIT SCALE Influence markers
    NUMBER OF PLAYERS 1 - 2