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The Battle for Normandy

The Battle for Normandy

SneakPeeks

Note: All samples below are from playtest graphics, not final game art. GMT Games claims no copyright on these images; copyright remains with the original creator.

  • Illustrated Example of an Invasion [8.17 Mb pdf]
  • Updated Playtest Map C [Feb 8, 2008)
  • Layout of all five maps [Updated Feb 26, 2008]
  • Counter Samples



  • Regular Price: $149.00
    P500 Price: $104.00
    Quantity:  

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    Product Rating: (4.68)   # of Ratings: 22   (Only registered customers can rate)

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    Showing comments 1-10 of 20 (Next 10) Click Here to see all comments
    1. Danny on 4/28/2009, said:

    No, not at all Richard. It's a completely different system and the scope of the game runs into August, '44.
      (2 people found this comment helpful, 0 did not)
    2. Richard on 4/25/2009, said:

    Is this a re-make of the old SPI game Alantic Wall? The maps look almost the same
      (0 people found this comment helpful, 0 did not)
    3. Anthony on 4/14/2009, said:

    What will the full play area required for this game be, and the total area with the expansion?
      (0 people found this comment helpful, 0 did not)
    4. Eugenio on 2/1/2009, said:

    I allways hated "the longest day" german symbols. OTAN symbols please. Thanks
      (1 people found this comment helpful, 1 did not)
    5. Gerald on 11/25/2008, said:

    Great game ! Had a great time playtesting it at CSW Expo. Finished preparations on big table to fit the maps.
      (1 people found this comment helpful, 1 did not)
    6. greg on 6/20/2008, said:

    Game looks awsome.I Like the game pieces and game maps. Looks like maybe the best d-daygame yet.
      (1 people found this comment helpful, 1 did not)
    7. Anonymous User on 5/23/2008, said:

    why don't v hv the german symbol as those used in 'the longest day' instead of the nato type on the counters. it may add more chrome n info that make the counters alive n unique.
      (1 people found this comment helpful, 2 did not)
    8. Ken on 5/22/2008, said:

    Looks good! I would like to see a sample artillery counter, and also am wondering about how supply will work. Looking forward to this game with great anticipation!
      (1 people found this comment helpful, 1 did not)
    9. Harry D. on 4/2/2008, said:

    this game goes past the old spi game. should have The Mortain counter offensive and the Falaise pocket. Dave
      (2 people found this comment helpful, 0 did not)
    10. Andrew on 3/23/2008, said:

    My only concern is the company size designation on the Brigade and Div HQs.. it can be annoying.. the stacking value shows the size. Other than that .. I can't wait!
      (1 people found this comment helpful, 1 did not)
    Showing comments 1-10 of 20 (Next 10) Click Here to see all comments
    The Battle for Normandy is a game that represents the climactic campaign in Normandy from D-Day, 6 June 1944 to the first week of August 1944 at primarily battalion level. Numerous scenarios are included to play out various smaller battles in Normandy. It is intended for two players or player teams.
     
    The game uses a unique sequence of play and a system of fire combat throughout the airdrop and beach assault phases with company-level breakdown units, then a more traditional odds-type combat approach throughout the rest of the game. Initial beach defense deployments at start and daily air support and defense allocations, hidden to the opposing player; create a level of uncertainty that makes for a tense, challenging duel.
     
    The game combines a detailed, extensively researched order of battle with relatively fast-playing game mechanics to make it not only the largest representation of the Normandy campaign available to date, but a manageable one that is meant to be played, not shelved. Scenarios include: (As of March 11, 2008 - we are working on a couple more):
    • Campaign : 5 maps, 6 June - 10 Aug
    • Bloody Omaha : part of one map, 6 June - 10 June
    • Cobra : 2 maps (most of play on one though), 25 July - 31 July
    • Goodwood & Cobra (combined): 4 maps, 18 July - 31 July
    • Operation Epsom : 1 map, 26 June - 1 July
    • The Battle for Cherbourg : 1 map, 18 June - 27 June
    A future expansion will extend the play area south, to include the Mortain and Falaise scenarios, and extend the campaign to late August and the 3rd Army breakout. 
     
    Game Equipment
     
    • One Rule Book
    • One Scenario Book
    • Five (5) 22x34” full color Maps
    • Nine (9) full color counter sheets
    • 8-1/2x11” Allied Air Allocation Log (laminated)
    • 8-1/2x11” Axis AAA Allocation Log (laminated)
    • 11x17” Turn Record Track
    • 8-1/2x11” Terrain Effects Chart (x2)
    • 8-1/2x11” Repl/Recon/Weather chart (x2)
    • 8-1/2x11” German Record Track
    • 8-1/2x11” Allied Record Track
    • 8-1/2x11” Combat Results Table (x2)
    • Dice - 3d6 and 1d10
    • One non-permanent marker
     

     Game Design: Dan Holte