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Great Battles of the American Civil War → Gringo!

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Gringo!

COMPONENTS
  • 960 full-color, die-cut counters.
  • Two 22x34" full-color mapsheets
  • 32-page Series Rule Book
  • 44-page Battle Book
  • 3 8-1/2"x11" and 1 11"x17" Player Aid Cards
  • One 10-sided die

    ERRATA

    ONLINE RESOURCES

  • Buena Vista Cyberboard Gamebox (for Cyberboard 3.7)
  • El Molino del Rey Cyberboard Gamebox (for Cyberboard 3.7)
  • Monterey Cyberboard Gamebox (for Cyberboard 3.7)
  • VASSAL Module
  • Desperate Stand: The Battle of Buena Vista (from the U.S. Army Center of Military History)
  • REVIEWS

  • Armchair General Review, by Michael Eckenfels

  • PUBLISHED 2003
    DESIGNER Richard H. Berg
    DEVELOPER John Alsen
    ART DIRECTOR Rodger B. MacGowan
    MAP ART Mark Simonitch
    COUNTERS Rodger B. MacGowan and Mark Simonitch
    PRODUCER: Gene Billingsley


    Regular Price: $55.00
     On Sale For: $35.00 
    Quantity:  

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    Product Rating: (4.50)   # of Ratings: 12   (Only registered customers can rate)

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    Sort: New to Old RE-SORT COMMENTS:

    Showing comments 1-5 of 5
    1. Kenneth on 7/30/2011, said:

    OK, I am a long-time fan of this series! Good smaller scenarios to satisfy the itch.
    Was this comment helpful? yes no   (0 people found this comment helpful, 0 did not)
    2. Scott on 1/3/2008, said:

    Smaller battles that really show off the beauty of the Great Battles of the American Civil War system.
    Was this comment helpful? yes no   (3 people found this comment helpful, 0 did not)
    3. Daniel R. on 11/2/2007, said:

    An excellent treatment of a mostly under-appreciated war. The Battles/Scenarios are a great mixture of topics and situations, from Military Operations in Urban Terrain (Monterey) to an all out Napoleonic battle (Buena Vista) or a Formal Assault (El Molino -A Truly Fun and Exciting Battle), theit is agreat game! Excellent System, Beautiful Graphics and First Rate Research. One of my Top Three Favorites!!!
    Was this comment helpful? yes no   (3 people found this comment helpful, 0 did not)
    4. James on 10/26/2007, said:

    Great great of a little explored aspect of US history. Good research, quick game play given the detail.
    Was this comment helpful? yes no   (2 people found this comment helpful, 0 did not)
    5. James on 9/29/2007, said:

    My initial concern about the game being prebellum was quickly dispelled by the depth and variation of scenarios.
    Was this comment helpful? yes no   (3 people found this comment helpful, 1 did not)
    Showing comments 1-5 of 5

    Gringo! takes the legendary, award-winning Great Battles of the American Civil War game system into a new historical era - the fascinating, challenging battles of the The Mexican-American War, 1846-8. The game rules are simpler (GBACW 4.3) with reduced Command Rules (for the smaller armies); they also include extensive rules for street fighting and the square formation.

    The game's cast of characters include the stolid, bayonet-oriented General Zachary Taylor, the boiled-in-oil, head throwing General Pedro Ampudia, the never-speaking, inept duo of American division leaders, Twiggs and Pillow, the cast of well-dressed characters characters that riddled the Mexican Army, the mercurial, wily, and sometimes quite capable Generalissimo Antonio de Santa Anna, and the most complete, detailed Order of Battle information in one source.

    The battles included are (1) Buena Vista, the classic battle of the war with Taylor's decimated army making a valiant stand against Santa Anna and a force three times Taylor's on a battlefield reminiscent of a lunar landscape; (2) Monterrey, spectacular street fighting with the Americans launching a three-pronged assault against, into, and through the beautiful city of Monterrey, complete with the huge fortifications, high peaks, crowded city blocks, bull rings, cathedrals filled with ammunition, even a telegraph system, and the San Patricio Battalion in The Black Fort; (3) Cerro Gordo, Scott's first meeting with Santa Anna on the dangerous mountain roads leading towards the heart of Mexico; (4) El Molino del Rey, where Santa Anna makes a last, well-entrenched stand outside Mexico City; and (5) Chapultepec, a mini-battle in which the gringos have to scale the precipitous heights of this immense fortress guarding the roads into the Mexican capital. Also includes Stonewall (pre-nickname) Jackson, hidden mines, wall-scaling, and those courageous Mexican cadets.

    Gringo! is easily the most playable, colorful, and challenging of the GBACW series games to date. Most of the battles can be played in one sitting, and none are larger than one map.

    Designer: Richard H. Berg

    Developer: John Alsen
     

    Game Features

    Historical Background

    On March 1, 1845, the United States, under the banner of Manifest Destiny, which expansionist sentiment referred to as the right of the U.S. to "spread over the entire continent," annexed Texas as a state knowing full well that such a move could mean war. The situation was further exacerbated when the U.S., and Texas, claimed her southern border as the Rio Grande River, whereas Mexico contended it was much farther north at the Neuces River. Thus, purposefully provoked by the government of U.S. President James Polk, Mexican troops, on April 25, 1846, crossed the Rio Grande into what they still considered Mexico. General Zachary Taylor, sitting in the area with a small army as a further threat to Mexico, stole a march on the advancing army and attacked it at Palo Alto. The Mexican War was on, especially when the U.S. Congress officially declared it so on May 13, 1846. By May 24, Taylor had attacked and taken Monterrey, but then got stripped of most of his regulars for Scott's southern invasion. His depleted army was then surprised by Santa Anna at Buena Vista, where the two armies fought to a tactical draw, which meant a Mexican strategic defeat as Santa Anna was forced to withdraw to the capital. In the meantime, Winfield Scott landed a large army of regulars at Vera Cruz and marched inland, defeating the Mexicans at Cerro Gordo, Contreras, Churubusco, and, finally, El Molino del Rey (of which Chapultepec was a part), capturing Mexico City on Sept. 17, 1847. The Treaty of Guadalupe Hidalgo ended the war on Feb 2, 1848.

    TIME SCALE One hour per turn
    MAP SCALE 42-125 yards per hex
    UNIT SCALE 50 men per strength point
    NUMBER OF PLAYERS 1-6