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Box Cover 97K |
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"To capture and hold the crossing over the canals and rivers on the [British] 2nd Army's main axis of advance from about Eindhoven to Arnhem inclusive ... the [airborne] carpet is very long so it will be necessarily narrow. The essence of the business is to capture those bridges intact. And this will mean dropping as many men on the bridge as possible from the word 'go' ..."
-- Field Marshal Bernard Law Montgomery,
describing his plan, Operation Market Garden
At 1230 hours on Sunday, September 17, 1944, the U.S. 82nd and 101st Airborne, along with the British 1st Airborne, launched the greatest military gamble of World War II. The strategic prize was to outflank the German Rhine defense. Air Bridge To Victory is a battalion-level game focusing on this epic conflict.
| COUNTERS |
300 full-color two-sided counters. |
| MAPS |
Two full-color mapsheets, one 22x34" and one 22x17" |
| OTHER |
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| TIME SCALE | 1/2 day per game turn |
| MAP SCALE | One mile per hex |
| UNIT SCALE | Battalion |
| NUMBER OF PLAYERS | One to Four |
| PLAYING TIME | 5-20 minutes for introductory scenario; 2-3 hours for tournament scenario; 4-10 hours for campaign game |