PLAYING GAMES WITH HISTORY!
The Enigma System
The EnigmaTM system is the next evolution of historical card games and war games.  It's a unique combination of the two. It is a character-oriented non-collectable card-game system, which can be adapted to almost any theme or subject.  It's the basis for our newest game: BLUE VS GRAY:TM The Civil War Card Game.
   
INNOVATIONS
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#1 - Map Cards   like in a real war, the map starts small, but grows as the conflict spreads.  The cards, drawn randomly, fit together and are used by both players.  Rivals fight over locations on the map, the way it should be. . #4 - Games covering entire wars are either too long and too complicated... or too short and too simple.  EnigmaTM games can cover an entire war in 3 hours, while maintaining strategic realism and flavor.
#2 - Expenditure of cards to attack. Thus, even a large, successful army will eventually run out of steam (as did the Rebels in Kentucky during the Civil War). This is highly realistic and greatly improves game balance. #5 - Non-Collectible... and proud of it.  While it may not be really innovative, it is damn rare these days.  You don't need to take out a loan to have fun playing Blue vs Gray.TM
#3 - Replace cards more-or-less freelyif you can't use them, you don't want to be stuck with them!
TWO TYPES OF ENIGMATM GAMES
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Every game is a bit different and presents its own unique challenges, but there are two major variations on the EnigmaTM theme. . Expansion packs consist of cards to be added to your deck, plain and simple.
"Pure".
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"Wargame Style"
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The "Pure" EnigmaTM system games have a quasi-comic book style, which lends itself easily to popular tales and classic literature. Ease of play, compatibility, and flavor are paramount. Covering historical subjects, the "Wargame Style" EnigmaTM system games must be far more realistic and therefore must vary considerably from the "Pure" system. The emphasis is on accuracy & strategy.
A good example of this would be GODS vs GODDESSESS:TM The Greek Mythology Card Game or Robin Hood vs the High Sheriff of Nottingham.TM Our newest game, BLUE vs GRAY:TM The Civil War Card Game is of the Wargame style.
There are few rules variations (except for the maps) between different games.
BLUE vs GRAY - Go there.
BASIC SEQUENCE OF PLAY
(For all EnigmaTM games.)
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Most games end when one player runs out of cards. . #3 - Attack your opponent, or reorganize your cards on the board.
#1 - Draw and replace cards. #4 - Regroup and finish your turn.
#2 - Assign (play) cards to the board, including map cards. To see an example of this sequence of play in action, visit the Blue vs Gray ORDER OF PLAY page.
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QED Games
   
       
       
       
       

Copyright 1999 Q.E.D. Games, Inc. All rights reserved.  BLUE vs GRAY: THE CIVIL WAR CARD GAME, GODS vsGODDESSES: THE GREEK MYTHOLOGY GAME, ROBIN HOOD vs THE HIGH SHERIFF OF NOTTINGHAM and the term ENIGMA are TM Evan Jones.