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COMMAND
STRUCTURE
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POSSIBLE
COMMANDS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
A Command can consist of the following combinations of cards:
-
A High-Level Leader with one or more subordinates leading unit(s).
-
Any Leader with unit(s), but without subordinates.
-
Two “paired up” cavalry cards.
-
Any single, lone Division, Corps, or Cavalry card.
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EQUIVALENT
FORCES
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
USA
Army-Groups
are the equivalent of
CSA
Armies
USA
Armies
are the equivalent of
CSA
Corps
USA
Corps
are the equivalent of
CSA
Divisions
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SOUTHERN
COMMAND STRUCTURE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
High-level: CSA Army commander card.
Low-level: CSA Corps commander card.
Base-level: CSA Division cards.
~ ~ ~
See rules card R18. |
NORTHERN
COMMAND STRUCTURE
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
High-level: USA Army-Group comm. card.
Low-level: USA Army commander card.
Base-level: USA Corps cards.
~ ~ ~
See rules card R18. |
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USA
ARMY GROUP COMMANDER
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NORTHERN
HIGH-LEVEL COMMANDER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Army-Group Commanders can have Army Commanders as SUBORDINATES.
Army-Group Commanders can lead Infantry Corps Cards. (Not including
CAVALRY.)
Only the USA has Army-Group Commanders. The Southern equivalent would be
a CSA Army Commander.
Back to the top
of the page.
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In the example shown below (Sherman #62) note:
-
STRENGTH
indicated in the bullets (2).
-
INITIATIVE
indicated in the gold wreaths (2).
-
COMMAND
CAPACITY indicated in the flags (2xxxx). (This is the
number of Army Commanders, or the number of Corps, that can function in
Sherman's command.) The COMMAND
CAPACITY indicated on the bottom of the card in the flag
(2xxx) is the number of Corps Sherman can command when he is functioning
as a subordinate.)
-
Sherman's status of Political Favor, in the yellow box (only if Grant is
in the game). (This is information which is particular to some cards.)
-
Sherman's nickname: "Uncle Billy" (Not all the commanders had nicknames
we could verify.)
-
Biographical information.
-
Art credits under the photo.
-
Card number at bottom. (For historical play.)
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An example of a USA Army Group Commander card (Sherman
#62)
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CSA
ARMY COMMANDER
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SOUTHERN
HIGH-LEVEL COMMANDER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
CSA Army Commanders can have Corps Commanders as SUBORDINATES.
CSA Army Commanders can lead Infantry Division Cards. (Not including
CAVALRY.)
Back to the top
of the page.
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In the example shown below (Lee #38) note:
-
STRENGTH
indicated in the bullets (4).
-
INITIATIVE
indicated in the gold wreaths (2).
-
COMMAND
CAPACITY indicated in the flags (3xxx). (This is the
number of Corps Commanders, or the number of Divisions, that can function
in Lee's command.)
-
The fact that Lee will not serve as a subordinate, and that he has Political
Favor. (This is information which is particular to some cards.)
-
Lee's nickname: "Marse Robert". (Not all the commanders had nicknames we
could verify.)
-
Biographical information.
-
Art credits under the photo.
-
Card number at bottom. (For historical play.)
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An example of a CSA Army Commander card (Lee #38)
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USA
ARMY COMMANDER
|
NORTHERN
LOW-LEVEL COMMANDER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Army Commanders cannot have SUBORDINATES,
but lead Infantry Corps Cards. (Not including CAVALRY.)
Back to the top
of the page.
|
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In the example shown below (Thomas #63) note:
-
STRENGTH
indicated in the bullets (3).
-
INITIATIVE
indicated in the gold wreaths (1-2). (The number on top indicates Initiative
when on attack (1). The number on the bottom indicates Initiative when
in defense (2).)
-
COMMAND
CAPACITY indicated in the flags (5xxx). (This is the
number of Corps that can function in Thomas' command.) The COMMAND
CAPACITY indicated on the bottom of the card in the flag
(3xxx) is the number of Corps Sherman can command when he is functioning
as a subordinate.)
-
Thomas' nickname: "Old Glory". (Not all the commanders had nicknames we
could verify.)
-
Biographical information.
-
Art credits under the photo.
-
Card number at bottom. (For historical play.)
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An example of a USA Army Commander card (Thomas #63)
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CSA
CORPS COMMANDER
|
SOUTHERN
LOW-LEVEL COMMANDER
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Corps Commanders cannot have SUBORDINATES,
but lead Infantry Division Cards. (Not including CAVALRY.)
Back to the top
of the page.
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In the example shown below (Jackson #21) note:
-
STRENGTH
indicated in the bullets (3).
-
INITIATIVE
indicated in the gold wreaths (2).
-
COMMAND
CAPACITY indicated in the flags (5). (This is the number
of Divisions that can function in jackson's command.)
-
The fact that Jackson can rejoin a command to defend. (This is information
which is particular to some cards.)
-
Jackson's nickname: "Stonewall". (Not all the commanders had nicknames
we could verify.)
-
Biographical information.
-
Art credits under the photo.
-
Card number at bottom. (For historical play.)
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An example of a CSA Corps Commander card (Jackson
#21)
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USA
CORPS
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NORTHERN
INFANTRY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The INFANTRY
of the North. The CORPS
cards include a list of famous COMMANDERSand
some of the important battles the unit fought in. In the lower left hand
corner of the card, the term EAST
or WEST
highlights the theater from which the unit was raised, or where it entered
the war. The card also includes an image of the Corps' Insignia, and a
representation of their overall strength (the number in the bullet in the
upper left/lower right corners).
In the example shown to the right (XVI Corps #49) note:
-
STRENGTH
indicated in the bullets (2).
-
The Corps Insignia the unit was raised under.
-
That the XVI Corps has a depleted strength value of 1. (This is information
which is particular to some cards.)
-
Biographical information for the Corps' commanders.
-
Card number at bottom. (For historical play.)
-
The WEST
next to the card number.
|
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An example of a USA Corps card
(XVI Corps #49)
Back to the top
of the page.
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CSA
DIVISIONS
|
SOUTHERN
INFANTRY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The INFANTRY
of the South. The Division cards contain the same information as the Corps
cards, except rather that have an insignia, the Division's Battle Flag
is shown.
In the example shown to the right (Hood's Division #35) note:
-
STRENGTH
indicated in the bullets (3).
-
The Battle Flag the unit was raised under.
-
The special note about playing the card before the CSA Late-War. (This
is information which is particular to some cards.)
-
Biographical information for the Division's commanders.
-
Card number at bottom. (For historical play.)
-
The EAST-WEST
next to the card number. (Allows deployment into either theater when
playing with the Optional Rules.)
|
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An example of a CSA Division card
(Hood's Division #35)
Back to the top
of the page.
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NAVAL
SQUADRONS
|
NORTHERN
NAVAL UNITS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There is one card for each of the three NAVAL
SQUADRONS Atlantic, Gulf, and Riverine. Differentiated
by the anchors in the upper left and lower right corners, each Naval card
includes all aspects of that unit's Naval Arsenal: sailors, captains, boats,
the works. The most famous commander is shown, as well as a list of others
who lead the unit during the war.
In the example shown to the right (Porter #5 AT START) note:
-
STRENGTH
indicated in the bullets (3).
-
The anchors in the upper left and lower right corners.
-
The North Atlantic Blockading Squadron designation (its historical role).
-
Biographical information for the Squadron's commanders.
-
Art credits under the photo.
-
Card number at bottom. (For historical play.)
-
The AT START next to the card number. (This is one of the five Northern
AT START cards.)
|
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An example of a Naval Squadron card
(Porter #5 AT START)
Back to the top
of the page.
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CAVALRY
|
NORTHERN
& SOUTHERN CAVALRY
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Crossed sabers in the upper left/lower right corners designate the CAVALRY
units from both sides. A list of important commanders and critical battles
in which the unit played a role accompanies each card.
Unlike infantry, Lone or “PAIRED”
Cavalry can attack on its own without leader cards.
Cavalry played an important but somewhat less vital role than in the past.
Improved rifles reduced its effectiveness. But cavalry was still necessary
for reconnaissance, pursuit (when it occurred), raiding, etc. Only Forrest
got the brilliant idea to throw away all those heavy sabers and arm his
men with shotguns (to the horror of the cavalry purists), speed to his
chosen battleground, then dismount and fight like infantry. |
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In the example shown below (Forrest #44) note:
-
STRENGTH
indicated in the bullets (5).
-
INITIATIVE
indicated in the gold wreaths (2).
-
The fact that Forrest will only serve in the Western Theater. (This is
information which is particular to some cards.)
-
Forrest's nickname: "That Devil". (Not all the commanders had nicknames
we could verify.)
-
Biographical information.
-
Art credits under the photo.
-
Card number at bottom. (For historical play.)
Back to the top
of the page.
|
An example of a Cavalry card (Forrest #44)
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CAVALRY IN THE CHAIN OF
COMMAND:
The
possible chains of command
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bold
lettering designates cavalry cards. Italics designate infantry cards. |
Examples
of those chains
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Blue
lettering designates specific Northern cards used in the examples below,
and Brown designates
specific Southern cards. Bold designates the cavalry cards. Italics
designate infantry cards. |
High-Level Commander
Cavalry (riding for
free)
Subcommander A
Infantry unit
Infantry unit
Subcommander B
|
Sherman
commanding
Sheridan
(riding for free)
Howard
subcommanding
Hooker
subcommanding
|
High-Level Commander
Cavalry (riding for
free)
Cavalry (in lieu
of a subcommander)
Subcommander A
Infantry unit
Infantry unit
Subcommander B
|
Robert
E. Lee commanding
Stuart
(riding for free)
Forrest(in
lieu of a subcommander)
Longstreet
subcommanding
A.P.
Hill's Div.
Cheatham's
Div.
Hood subcommanding
|
| (In the example
directly above, neither Subcommander A nor Subcommander B can lead cavalry.
That would count as subcommanders.) |
High-Level or Low-Level
Commander
Cavalry (riding for
free)
Infantry unit
Infantry unit
Infantry unit
|
Grant
or
Banks commanding
Grierson
(riding for free)
XII
Corps
XIX
Corps
VI
Corps
|
Low-Level Commander
Cavalry (riding for
free)
|
Pemberton
commanding
Van
Dorn (riding for free)
|
| (In the example
directly above, the Low-Level Commander could lead additional infantry
up to his individual limit, but could not lead any more cavalry.
That would count as subcommanders.) |
High-Level Commander
Cavalry (riding for
free)
Cavalry (in lieu
of a subcommander)
Cavalry (in lieu
of a subcommander)
Infantry unit
|
Halleck
commanding
Wilson
(riding for free)
Sheridan(in
lieu of a subcommander)
Grierson
(in lieu of a subcommander)
XI
Corps
|
Cavalry Commander
Cavalry (paired
up under commander)
|
Forrestcommanding
Stuart(paired
up under commander)
|
Back to the
top of the page.
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MAP CARDS
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INNOVATIONS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Map cards are one of the innovative features of EnigmaTM
Series Games. They allow for a different map each game.
They are historically suitable for the Civil War. The clash of
armies began in Virginia, but was still spreading many months later.
Serious army-level action in the Western Theater did not begin until the
end of 1861. In several cases, cities that are Pro-South on a Southern
Map Card can be Pro-North on the corresponding Northern Map Card (e.g.,
Map Cards C, H, J). |
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STRATEGY
TIP
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As the USA, always refuse to replace a useless map card if you can afford
to (just discard it). For every two useless map card you don’t replace,
you can squeeze out an extra turn. Not only is an extra turn valuable
in and of itself, but it nets you up to three extra supply points as well!
Back to the top
of the page.
|
| In Blue vs GrayTM, the spread
of the war itself is also somewhat variable. This adds a realistic
uncertainty as to what and where conflict may break loose next. Every
game has a different map situation. Your strategic decisions are
often influenced by what the map has to offer.
If the other player gets most of the map cards, don’t despair because
you will have bigger armies as a direct result (when/if you replace your
useless map cards). |
In the example shown below (Map cards A, B, C, and D) note:
-
The Appalachians (colored tan) dividing the two theaters: East and West.
-
The Map Key on Map card E.
-
Card numbers by each letter. (For historical play.)
|
An example of Map cards (Map cards A, B, D, and E, the
four AT START Map cards)
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ENIGMATM
CARDS
|
THAT EXTRA
SOMETHING SPECIAL
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
These are “Event Cards” that deal with a multitude of other things.
These include many social or political situations such as Draft Riots,
Emancipation, local unrest, spies, partisans, melodrama, etc.
They add a flavor and feel to the game and help tell the story of how
and why the war was fought. Oftentimes, military decisions will be
based on such factors, and the fact that such factors often occur unexpectedly.
Back to the
top of the page.
|
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In the example shown below ("Old Abe" #48) note:
-
The Enigma symbol in the upper left and lower right corners. (This appears
on every Enigma card.)
-
The fact that "Old Abe" is playable only in the Western Theater.
-
That it adds +1 to combat results if attacking, -1 if defending.
-
That it is played as a reserve.
-
Contextual information about the event.
-
Art credits under the photo.
-
Card number at bottom. (For historical play.)
|
An example of an Enigma card ("Old Abe" #48)
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COMPLETE
LIST
|
CARDS IN
THE USA DECK (NORTH)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
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CARDS IN
THE CSA DECK (SOUTH)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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#1. Map Card A (AT START)
#2. Map Card B (AT START)
#3. The Devil’s Own Luck (AT START)
#4. Dept. of Washington (AT START)
#5. David Dixon Porter (AT START)
#6. Habeas Corpus
#7. Andrew Hull Foote
#8. Irvin McDowell
#9. I Corps
#10. XII Corps
#11. George B. McClellan
#12. Map Card C (Neutral Kentucky)
#13. Nathaniel P. Banks
#14. Henry W. Halleck
#15. XI Corps
#16. VIII Corps
#17. Don C. Buell
#18. XIV Corps
#19. Ulysses S. Grant
#20. XIII Corps
#21. XV Corps
#22. Map Card H
#23. Monitor
#24. II Corps
#25. III Corps
#26. Map Card F
#27. IV Corps
#28. V Corps
#29. Map Card I
#30. VI Corps
#31. Map Card J
#32. Benjamin F. Butler
#33. XIX Corps
#34. John Pope
#35. David G. Farrugut
#36. IX Corps
#37. XX Corps
#38. John Brown’s Body
#39. XXI Corps
#40. X Corps
#41. Special Orders #191
#42. XVIII Corps
#43. William S. Rosecrans
#44. VII Corps
#45. Map Card G
#46. Ambrose E. Burnside
#47. James H. Wilson
#48. "Old Abe" The Battle Eagle
#49. XVI Corps
#50. XVII Corps
#51. Emancipation Proclamation
#52. Joseph Hooker
#53. George Stoneman
#54. Benjamin H. Grierson
#55. XXII Corps
#56. George G. Meade
#57. Pauline Cushman
#58. Reserve Corps
#59. XXIII Corps
#60. The Blue Mountain Boys
#61. Swamp Angel
#62. William T. Sherman
#63. George H. Thomas
#64. Map Card C (Pro-North Kentucky)
#65. The Freedom Sickness
#66. Map Card K
#67. James B. McPherson
#68. Infernal Machines
#69. Philip H. Sheridan
#70. Oliver O. Howard
#71. Edward O.C. Ord
#72. 1864 Elections*
#73. Henry W. Slocum
#74. XXIV Corps
#75. XXV Corps
#76. Provisional Corps |
#1. Map Card D (AT START)
#2. Map Card E (AT START)
#3. Miracle From God (AT START)
#4. Tidewater Militia (AT START)
#5. "La Belle Rebelle"
#6. Pierre G.T. Beauregard
#7. Pickett’s Division
#8. Joseph E. Johnston
#9. Stonewall Division
#10. Ewell’s Division
#11. Lovell’s Division
#12. Pillow’s Division
#13. Cheatam’s Division
#14. Albert S. Johnston
#15. Cleburne’s Division
#16. Buckner’s Division
#17. Leonidas Polk
#18. Simon B. Buckner
#19. Ironclads
#20. The Slows
#21. Thomas J. Jackson
#22. D.H. Hill’s Division
#23. William J. Hardee
#24. Hindman’s Division
#25. Map Card H
#26. Braxton Bragg
#27. Map Card F
#28. A.P. Stewart’s Division
#29. Breckinridge’s Division
#30. McLaws’
#31. Map Card C
#32. John B. Magruder
#33. R.H. Anderson’s Division
#34. A.P. Hill’s Division
#35. Hood’s Division
#36. Map Card G
#37. Map Card I
#38. Robert E. Lee
#39. (Edmund) Kirby Simth
#40. Copperheads
#41. James Longstreet
#42. Stenenson’s Division
#43. Sterling Price
#44. Nathan B. Forrest
#45. James E.B. Stuart
#46. Henry Heth’s Division
#47. Ranson’s Division
#48. Earl Van Dorn
#49. Maury’s Division
#50. John C. Pemberton
#51. Joseph Wheeler
#52. M.L. Smith’s Division
#53. Loring’s Division
#54. Forney’s Division
#55. Bowen’s Division
#56. Richard S. Ewell
#57. Map Card J
#58. Ambrose P. Hill
#59. French’s Division
#60. W.H.T. Walker’s Division
#61. Draft Riots
#62. Rebel Yell
#63. Danial H. Hill
#64. Dabney H. Maury
#65. Preston’s Division
#66. Partisan Rangers
#67. Digging for the South
#68. Map Card K
#69. John B. Hood
#70. John C. Breckinridge
#71. "Degataga"
#72. Jubal A. Early
#73. Walthall’s Division
#74. Hoke’s Division
#75. Richard H. Anderson
#76. Stephen D. Lee
#77. Alexander P. Stewart
#78. Gordon’s Division
#79. Benjamin F. Cheatam
#80. John B. Gordon |
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THUS END'TH THE DISCUSSION
|